Friday, July 10, 2009

New eagle feathers


Found the maya bonus tools, seems weird I had to use maya for 3 years before I found these...
Anyway, it doesn't look like a chicken so much anymore. Real textures would help, I guess.

Not looking forward to painting weights on them.

Tuesday, July 7, 2009

Work sched

Max Eagle rig finished
Max King rig finished
Ang Ratcatcher tested
Ang KM tested




Max Mountain normal map fixed
LJ and Max Mountain populated, grass, rocks, shrubs, clouds, sun




Ang Castle Uvs
Ang Throne Room finished

Throne room rough textures
Ang Previz throne room
LJ Interior house Uvs
LJ Interior house populated (trophies, paintings, curtain, window exterior painting)
Max Portcullis needs modelling
LJ Castle tower flags




LJ City UVS (buildings)
LJ City (write a list of props)
For later Model & test animate flier
For Later Test paper being cut-up




Ang Throne room waiting area
Ang Throne Uvs
LJ Crown

Thursday, July 2, 2009

Test animation

JH did a quick animation of one of the ratcatcher's shuffling.
I love the IK pop on the right leg, I don't really want to go back and fix it now when there are main characters to focus on, so, I guess we'll just have to move everyone's hips down a bit before animating.

Also I did a fair bit of post work on this one- colour correction, levels, and a bit too much glow.